WebGL: UI Elements problem Artifacts

Unity version: 2021.3.10f1 URP

I cant find a solution to my UI elements artifacts they only appear after I test in out in the browser in unity engine I don’t have any issues with my UI elements.


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Are they in a spritesheet? If so I would try with increased padding. And generally play around with texture settings. These images look like they would work well in 16-bit no-alpha mode so you might just save some memory too.

Also give 2021.3.26f1 a shot because that version you’re on is 16 bugifx/patch updates behind.

Thx that fixed it.

Padding or upgrading?

The padding fixed it

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