WebGL, URP: RuntimeError: memory access out of bounds

(This error occurs after another error is fixed, as described here: Cannot set properties of undefined (setting '1') when running a UnityWebRequest )

Unity version 2022.1.0f1

When building for WebGL using URP we get the following error when trying to run the build in a browser:

Also, from the browser console:

and

Have encountered the same issue, found this thread which talks about the subject :

but would too like to better understand the issue