webGL uses brotli compression and html access finds the progress bar invalid

Unity2023.1 packaged as webGL selected Brotli and introduced createUnityInstance method in build.loader.js. The progress bar became invalid!
1.


https://discussions.unity.com/search?expanded=true
2. createUnityInstance Failed to callback progress bar!
3.I want to use brotli compression, which makes my html access fast, but the progress bar doesn’t work properly

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