WebGPU by URP in 2023.3.0b

I created a WebGPU application (URP) using Unity 2023.3.0a17, and it worked correctly. However, after upgrading this project to Unity 2023.3.0b1, the application no longer functions properly. After the splash screen, only a black screen is displayed. It works correctly when setting the Graphics APIs to WebGL2 only. (same as 2023.3.0b2)

I tried creating a new minimal project in the beta version, not upgrading from the alpha version. In this case, WebGPU works correctly with the Built-In render pipeline, but it does not work properly with the URP. Are there any missing settings or steps I should take? Or is WebGPU in the beta version not compatible with URP?

I also have this issue

When I tried building the same URP project again with Unity 6000.0.0b12, both WebGPU and WebGL worked properly this time.

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