Hi, my web game works a lot using camera screen positions… and it works only at 640x480, if the screen size changes, things start getting offset’d. Browser zoom affects the screen size, making my game look really bad. Is there a way for browser zoom not affect the webplayer’s screen size?
there should be a nozoom tag in HTML that allows you to declare an element (here the embed) to be non-zooming
so I just gotta add this tag inside the html code, interesting… i’m not very good at html, where can I find this tag?
Ok, after looking for it, i’m a bit lost.
Can someone point out where to find some information about this tag? I searched over the web and here and i’m not able to find anything related to this tag.
My interface is purely resolution dependant, so the zoom makes my app die if the browser is zoomed when it loads, or makes it weird if i zoom it after it loads.
Cheers and thanks.
I like to know where is it nozoom tag too.