WebPlayer crossdomain.xml issues connecting to google [U3]

I’m trying to integrate google authentication into my WebApp, and having the following error occur:

“Rejected because no crossdomain.xml policy file was found.”

The URL I am requesting, an endpoint discovery service, is located on www.google.com, so I’m thinking (famous last words) that it should be publicly available. If I navigate in a browser to www.google.com/crossdomain.xml, I get back a valid document:

<?xml version="1.0"?>

Is there some other setting I’m missing?

Here’s the kicker - it was definitely working the last time I tested this code, when it was first written, 6 days ago. I’ve tried running in the Unity Editor, with various settings for the pretend-host, and in the built web player. Same results all around today.

Its unhappily missing one point and thats basically the major one:

the docs actually explicitely state that above is not supported

Unity requires explicit domain access grant or will refuse the connection

Wow, thanks Google.

And thanks for the quick reply. I’ll submit a support ticket ASAP.

:cry: Still not fixed
Can we have a link to the ticket?

I’m trying to use Google Speech API for webplayer (since we can’t use plugins and unsafe code), and if I could not to bypass that security (using a proxy-like php script), it would be better x)