Webplayer on the Mac and Windows

I’ve been looking at Unity 3D and it looks like a great way to create cross platform games. When I get the time, I plan on downloading the Unity Indie trial. I was playing with the topical paradise demo on Unity3D’s site and have a few questions about the webplayer.

  1. On Windows XP, the webplayer in full screen mode seems to have the wrong aspect ratio. It looks like a 4:3 image stretched to 16:10. However on the Mac the aspect ratio is fine.

  2. When I get out of the full screen mode on the Mac, the browser window is resized. I tried this on both Safari and FireFox with the same results. On Windows XP the browser window does not resize.

I tried larsbertram’s test scene (great work) and noticed the same problem as in Tropical Paradise. The aspect ratio on Windows XP seems wrong and when I get out of full screen mode on the Mac the window size had changed from what I had original left it at. Has anyone else notice this same problem?

larsbertram’s test scene:
http://wp1089796.vwp0260.webpack.hosteurope.de/unity/terrain_tutorial/terrain_super_realtime02.html

Tropical Paradise:

  1. I think the fullscreen is always just a stretched version of what you have choosen as screen resolution in the player settings.
    But with the Screen Class you should be able to change that, given you do fullscreen through a setting not the browser plugin switch

I think it may be related to the graphic drivers. I tried the examples on two other computers and it maintained the correct aspect ratio. My Mac Pro has an ATI Radeon 3870. I usually go to Boot Camp to test in XP. Perhaps the Boot Camp graphic drivers have some quirks.

Have you noticed that on OS X when you get out of full screen mode that the windows gets resized from what you originally had it set.