Webplayer Security Question

If I upload/ embed a unity webplayer into my website so people can play something, is there a way for them to easily rip/ save the web player files to their computer/ desktop? Of course this is always possible with some ripper tool I guess but I am hoping it isn’t as simple as just a right click/ save.

Worse, it will already be saved in their cache folder.

If you are worried that they will play it somewhere else, check the url it is played from in the webplayer. Application.AbsoluteUrl contains the url of the unity3d webplayer file and can be used for that purpose.

Zerot is right

there is no way to prevent caching as it has to be played on the machine.
Unity is no different than flash, silverlight and anything else here yet still 100 times better than HTML5 which is source distributed due to javascript

Thanks!