Webplayers no longer work

All my Unity web players have stopped working in Safari.
Chrome I knew was going to stop supporting Unity but Safari just stopped with no warning.
Nothing happens, not even an error message, just a white space where the player should be.

The only browsers that still work with Unity web player are Firefox and Opera and Opera says the plug in will soon be unsupported.
This makes all the considerable money I have spent on various versions of Unity Pro, and all the time working in it totally wasted as it now no longer works on anything.

What is going on?

Have you tried reinstalling Safari?

Firefox will remove support for Plugins based on NPAPI by the end of 2016, too [source].

Don’t know how to re-install Safari. It just comes with the OS.
I have discovered that if I open the Safari Dev Console the plug in blocker trust window finally shows up and I can then click on it and get it to work again but the plug in blocker trust thing doesn’t show up unless the Dev Console is open.

Can I ask what other people get when they try?:

http://hayesdavies.co.uk/StaffaBurgTests.html

and

http://hayesdavies.co.uk/Secret EscapeDecBasementFantastic.html

I knew there was an issue with NPAPI, I just figured Unity would find another way.
It’s going to be a problem for a lot of people if they can’t.

Reading that article (thank you) looks like another good reason not to buy 5 until they get the web issue sorted.

You can unblock blocked Plugins in Safari. Here’s how to do it:
https://stamps.custhelp.com/app/answers/detail/a_id/1835/~/web-client-plug-in-troubleshooting#safari
Does that help?

Unity’s answer to all this is WebGL export, which is available in Unity 5 as a preview. It might not be as good as the WebPlayer in the end. Also there is this post on the Unity Blog: http://blogs.unity3d.com/2015/10/08/unity-web-player-roadmap/

Hi Mauri
Thank you for the plug in advice, that looks hopeful and I will try it.

I’m not blown away with the Web GL solution from what I’ve read because as far as I can see it just re-codes everything back into JavaScript, which is where we started before Unity moved to C#, Losing a lot of features along the way and only available in 5 for another £900 upgrade fee. so I’m having a hard time being happy about it.

Its a bit of a dealbreaker really.