WebRTC

Hello,

Is there a way to integrate Unity with something like JsSIP , for WebRTC/Websockets communications?

thank you
SB

Bump.

I want to use this to replicate Source Engine’s in-game audio with no cost to my server (since the audio would be running p2p and not across my server).

Perhaps there’s another way to do this with Unity? Though I would love to take advantage of the new tech…