Currently, I am working on a WebXR Unity VR project. When I run it in the Oculus browser, I notice that the VR floor is much lower than normal, so it feels like I am positioned too high.
Currently, I am working on a WebXR Unity VR project. When I run it in the Oculus browser, I notice that the VR floor is much lower than normal, so it feels like I am positioned too high.