Hi guys,
I wanted to rebake my lightmaps, I have never had this problem before.
The baking result shows really weird almost like displaced shadows on the objects. And casts no shadows on other objects.
I created a knew scene, and placed part of my old scene in it. And I tried baking again and it works how it should. However when I rebuild the scene (in other file) the problem starts occuring again.
I`m using single lightmaps.
Look at the streetlight, building wall and wooden wall. Im having this problem almost everywhere in the scene. As you can see I also don
t get any shadow on the ground.
I am having a real hard time chasing this problem down.
Anyone got any ideas on this?