Hi there people,
ive been messing around with recreating a Five Nights at Freddy’s Camera / Looksystem outside of Clickteam.
It worked pretty well transitioning between display and office views but when i attempted to implement a camera that looked to the right, issues started to pop up.
Everytime i switch to the camera (I use the state driven cam and switch between empty animation states) instead of blending 25° to the right, it goes aaall the way around and blends in while rotating to the left going 270° before reaching the cam spot. Gif → l7wwwj
I read that blend hints might make a difference and experiemented with those. That resulted in a rotation in the right direction but extremly glitchy blending, can be seen in the gif attached.
Gif → bte8zm
Any clues on whats going on here?
Thanks in advance!