Weird bugs with Unity 5.5.1 update?

Hi, I updated to Unity 5.5.1, and now I have this strange rainbow banding appearance on everything. Just wondering about advice in how to rectify it. Also I noticed that some particle emission sprite effects seem to need fixing.

Anyway, any advice would be great.

Are you talking about the edge of your road? That looks like a UV / Texture issue. It’s rendering your surface (top) road texture onto the side of your road.

Thanks for the feedback. The distortion sort of looks like a normal map. A weird blue/red.

This problem didn’t exist before I upgraded my version of Unity. I’ll just tinker with the texture settings. But here are some more shots so people can maybe see what I mean.

Oh I see what you’re talking about now… that is super weird.

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Hey I did solve it, just want to put it out there incase anyone runs into the same problem:

In Forward Rendering Options in all the materials, Specular Highlights and Reflections were all booled to true after I upgraded Unity!

Who knows why, but it didn’t turn out to be a super problem. Cheers. :slight_smile:

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Thanks for sharing!