Tried rebaking again, doesn’t works. Restarting unity doesn’t works. I’m not very experienced in unity(especially lightning, baking) and maybe I’m getting something wrong. I was searching for solution online and didn’t find it. And I’m also using probuilder, I painted faces of objects with it. But problem occurs with non-probuilder objects too.
Quick fix is to turn off global illumination in lightning settings, and it didn’t have effect on look of my game since its low poly.