Weird Error Being spammed after porting

Hello,

Been getting this error consistently after porting to Unity 5 even after various fixes to other aspect that were broken after the port, although it does not seem to be whats causing the problems. From the looks of it it may be an editor (UI?) bug or trigger based collider bug (feels more like a warning than an error as it does not break play mode).

m_TriggerStayStates.find(pair) != m_TriggerStayStates.end()

Not sure what this is but i thought id put it out there, as i was not getting a single hit in any searches.

Regards,

I second that, it only shows up when I load up certain scenes. I have no idea what it is.

I got the same problem.

There really should be an option to submit bug reports to let Unity know about that kind of issue. Wouldn’t it be fantastic if there was some option like “Help → Submit a Bug”?

Did you guys ever figure out why you get this error? I also get it when changing scenes. For me, it only happens when I’ve got certain assets maintaining their state between scenes. I don’t see any negative effects from it, it just spams in my console a couple dozen times.

Agreed, that would be a great feature!

Perhaps if the people with bugs looked if the feature was there, it might appear!