Weird gradation issue on Galaxy S2

Hey, guys.
I’m developing an android game.
I got stuck with this issue for quite long time.
The issue is that there are weird pixelated gradients only on Galaxy S2 (2.3).
With same apk file, it’s looks good on Galaxy S (2.2), Nexus One (2.3), and Galaxy Tab (2.2, 2.3).
It was fine when I open the texture file with built-in Gallery App.
It will be awesome if anyone can help me fix this one.
Just tell me any idea.

Texture file was png. It was set to RGBA 32bit.
Below are original texture and screenshots from each device.

Texture:

Galaxy S:

Galaxy S2:

Look at the pixelated gradient on the middle.
It looks much more obvious on the device.

Hope someone can help me out. :slight_smile:

the galaxy s2 has a very different color on pixel layout in the screen itself, due to this some “trick patterns” that worked on galaxy S now look worse. Its strange though that the rest sees it fine too, as the galaxy s was different to basically all competing devices so I would have expected the galaxy s to be the exception.

my guess is that you for some reason don’t run in 32bit backbuffer mode so you get a dithering alike visual hit

I have a similar problem with the light in Galaxy S2 GT-i9100 (2.3.3)

test screen:

with “Desire HD” no problem (2.2.1)

We are not using light but thanks for your information.