I’ve been using unity for a while, and I just got a laptop to start using it outside of my office. I cant imagine why this is happening but its making testing impossible for me.
For some reason while using the editor (more so when I enter game mode), the UI flickers, and switches. Weird things like the screen not updating, or just annoying flickering. Ive tried to record a video of it, but it didnt really work.
Basically most of the UI is unusable, and it kinda interferes with other applications open too, turing into this graphical mess.
I believe it has something to do with my graphics card, but everything else including some higher end games run just fine.
Heres some information from DxDiag:
System Information
Time of this report: 1/25/2013, 16:11:35
Machine name: KADABRA-PC
Operating System: Windows 7 Ultimate 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.120830-0333)
Language: English (Regional Setting: English)
System Manufacturer: LENOVO
System Model: 2359CTO
BIOS: Phoenix BIOS SC-T v2.2
Processor: Intel(R) Core™ i7-3610QM CPU @ 2.30GHz (8 CPUs), ~2.3GHz
Memory: 12288MB RAM
Available OS Memory: 11984MB RAM
Page File: 4460MB used, 19506MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 11
DX Setup Parameters: Not found
User DPI Setting: Using System DPI
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
DxDiag Version: 6.01.7601.17514 64bit Unicode
I have NVIDIA NVS 5400M as my internal card and Intel(R) HD Graphics 4000 as my onboard card.
One thing I found kinda weird is that I went to the nvidia site, because I thought I didnt update my driver. It said i didnt have a driver installed, so i installed it, restarted, and the site still says I dont have a driver installed… I dont know if that info will help.
maybe if you take out your onboard card then it might register the nvidia since it seems that you have two graphics card on it. can you show the image of what is going on and what version of unity are you using?
I’m having a similar issue with UI flickering and tabs randomly changing to something else. The tabs changing is the worst part for instance when I hit the play button the Inspector tab will change to be the project view and it will be all skewed and messed up looking. Also the game view will swap with the hierarchy tab or the game tab will have some odd redraw effect going from top to bottom.
**The only solution that I have found to make Unity usable on this machine is to disable my dedicated graphics Nvidia Geforce GTX 660M 2GB and only use the internal Intel(R) HD Graphics 4000 and this is not cool.
System Information
Operating System: Windows 7 Professional 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.120830-0333)
Language: English (Regional Setting: English)
System Manufacturer: CLEVO CO.
System Model: W35_37ET
BIOS: BIOS Date: 12/14/12 09:41:43 Ver: 04.06.05
Processor: Intel(R) Core™ i7-3630QM CPU @ 2.40GHz (8 CPUs), ~2.4GHz
Memory: 16384MB RAM
Available OS Memory: 16274MB RAM
Page File: 3036MB used, 29511MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 11
DX Setup Parameters: Not found
User DPI Setting: 96 DPI (100 percent)
System DPI Setting: 120 DPI (125 percent)
DWM DPI Scaling: Disabled
DxDiag Version: 6.01.7601.17514 32bit Unicode
Simply disable the integrated graphics chip and use the dedicated card.
There are a myriad of similar situations where screen flickering happens when using a combination of integrated and dedicated graphics.
Guess is unity bases quality settings on the dedicated card, but somehow is stuck in running on the dedicated card, resulting in strange glitches (i know this is the cause when this is happening in regular games!)
Ok people here is the two things that helped with me (I have the same glitch/problem):
My pc was set to best performance so it doesnt lag too much and that was causing my problem to fix it Click on the Start Menu (win 7) Right click computer and choose Properties then on the left you will see list of things Click on Advanced System settings. Go under the Advanced Tab then under Performance click Settings. Go under Visual Effects and check Adjust for best apperance wait it and its done. Now there is a thing with this one It MAY slow you pc a little bit. (its not sure if this will help!!!)
2.So the second thingg is if you have two graphic cards this is a problem for unity (bad development) to fix it you have to simply run unity with your Integrated Card to do that just click on the unity .exe (NOT THE SHORTCUT) and under “Run with graphics processor” choose integrated graphics. But there is also a thing with this one It will make Unity Ugly by ugly I mean the graphics and thumbnails will be bad when testing the game the fps will be terrible and so on but it will surely fix your problem with the flickering.
Just hold on until Unity devs fix it for good.
Good luck and Bump this if it helped!
This happens to me also.
Is really horrible, being unable to use a computer of 1500$ for development because of a bug on the unity client.
If I play a lot with the graphic card settings sometimes unity correctly used the dedicated graphic card, and is perfect, but this only happens if I’m very lucky
Just want to add - the UI doesn’t flicker for me when playing but if I alt-tab to another app, then come back to Unity - every time Unity is all messed up with big patches of black scattered all over. I have to double click the title bar to bring it out of full-screen, then do it again so it goes back to full-screen and then it is fine. But it’s every single time I go to photoshop or anything else - and Unity is the only app that does this. 5.3.4f1 pro on Win 10.
Same issue here using Alienware Laptop. If I use integrated gfx card it looks ok, but just adding a terrain is more than the card can handle, it lags badly, pretty much unuseable with just a simple terrain + texture and a single cube. If I switch to the nVidia gfx it runs fine but the play screen goes black unless I hold down right mouse button. When I let go it flickers and then turns permanently black. It will display if I click with the mouse but as soon as I stop it goes back to black. 5.3.5f1, Win10 64bit
I have a MSI laptop with a 960M and iam getting the same issues. Unfortunately iam not able to disable the integrated graphics since this option is not available to me.
I tried deinstalling the integrated drivers but this only fixes it till you restart the laptop. Also when I build a game and run it windowed I get a white screen.