As you can see in the image I get weird behaviour from point lights on diffuse sprite shaded materials. In the image I only have 1 point light but I get some weird effects on the 2D sprites below the light.
Any idea what could be problematic?
As you can see in the image I get weird behaviour from point lights on diffuse sprite shaded materials. In the image I only have 1 point light but I get some weird effects on the 2D sprites below the light.
Any idea what could be problematic?
After a bit of testing I noticed this error is created from having 2 duplicate sprites on top of each other. Removed the duplicate and now it looks good.