Weird lighting in quarters of scene and play tabs

Soo I have no idea what’s doing this. The lighting in my scene and game tabs are both causing shadows over quarters of the scene depending how close the camera is. It does not effect the game on build so it wouldn’t bother me, however I’m unable to record screenplay without this interfering so I’d really like to fix it. Does anyone know what I can do to fix this? I’ve tried fiddling with the lighting settings to no avail

Here’s 3 different zoom levels



II should add that which quarters are shadowed is also affected by the direction of the camera but seemingly arbitrary beyond that