So i was using spotlights, and point lights, to make the hallway brighter, and these weird lighting problems appeared and i don’t know why. Some lights wouldn’t appear until i got in a certain position or it looked off on certain areas. Is there a fix to this somehow? (i was gonna upload a video of it but i couldn’t)
Do you use forward rendering? In forward rendering you only get a maximum of 4 per pixel lights per object.
If you need more you should switch to Deferred Shading Rendering Path.
That allows to have unlimited pixel lights per object (Only limited be the performance of your machine).
Looks like that fixed my issue! Thanks