Check photo for reference. So the Position X value is wrong and has a weird number format.
-2.548785e-05
It should be similar with the Y and Z with the value near that range 0.0something
The transform shows localPosition. but the value is wrong while the fbx itself doesn’t look broken. I mean the transform is in the correct location is not at this value -2.548785e-05
Thank You, so basically there is no issue, those numbers don’t give issues. Good to know because I’ve had some errors at the same time I’ve seen this for the first time and I’ve assumed it may be the cause.