Hey Developers.
I dont know whether this issue is obvious or not.
I have create a particle system added as child to my machine gun parent gameobject. So hierarchy is like this
–Machine Gun Prefabs
|
----- Particle System
Now initial rotation of parent gameobject is 0,0,0 i shoot the particle. In the middle of game, while i am shooting rotating at the same time, my machine gun particles also get rotated automatically and changing its direction in the middle. Please see the attached pics to get more idea.
FYI, i have set rotation of particle system gameobject to 0,0,0 set ParticleSystem Simulation to “world”.
Need help.
I am using Unity4.2.2f1.