Weird position change

Hi all, I have an animated fbx model and i place it to a random place on scene. But when i hit play it translates to an undesired position. When i try to move it via move tool in scene view it’s rotation values changes only and it doesn’t even move. I tried to instantiate it and set all instances positions individually by scripting but it didn’t work as well and all instances had the same behavior. What am i doing wrong?
Sorry if it’s asked before.

Do you have Apply Root Motion checked in the animation settings?