Weird post processing artifacts from a tree

I made a tree in the built-in tree creator and after adding leaves it made this weird lighting/bloom artifact. Any thoughts on how this happens or how I can fix this?

I have the newest editor and post-processing stack btw.

Ok, so I figured it out. This was an issue with an effect from the post-processing stack and turning on “Stop Nan Propagation” in the camera component cleared the artifact(s). However, this does take a bit of performance hit.