When I run the html file of my application I get a white screen after the progress bar finishes loading the unity3d object in IE and Opera while everything works fine in Firefox, Safari, Chrome. Any suggestions?
Hi Antonios,
How very odd! Can you put your HTML file up on a server somewhere that we can see it?
Browser inconsistencies like this are very important to us, so it would also be extremely helpful if you could file a bug report (Help > Report a Problem / Unity > Report a Problem [osx])with the project as an attachment (we can handle up to 500 MB), or the HTML file failing that.
Thanks!
Caitlyn
PS Does the browser crash or freeze at all? or does the game screen just goes white and soft-locks? Is this playing in fullscreen mode by any chance?
Thank you for the reply. Before sending you the html let me describe you how my project works. I have an Adobe Flex application that launches the unity created html using the window open js function. The flex application also passes two variables in the unity html. What happens next is the following: The user sees the unity progress bar. When it is finished the unity3d object calls a function from the html file using the externalcall function. The function being called calls another function inside the html file which has two sendmessage declarations in order to pass information to the unity object.
I realize it is somewhat of conundrum but the above works flawlessly in Firefox, Chrome etc (browsers using the embed tag) and it doesnt work on all the rest. What am I doing wrong?