Hi everyone,
I’m a bit stuck with this since few days and nothing found about this.
I’m making a scene where the sun is a child of a camera (don’t ask me why, it’s an experimental “arty” project. lol), it’s a point light (not a directional).
Soft shadows and Deferred Lights are anabled but I’ve still this weird effect on realtime shadow.
Any idea to solve this and make shadows softer?
(Unity Pro 4.2.1, export PC and MACOSX.)