Hello guys!
When I was testing my newest mobile game on one of my phones I noticed a weird bug, some of the sprites are “glitching”. You can look at it in the anchored screenshots.
All graphics have the same compression etc. I’m not using the new multi-thread rendering (I used it before but turning it on and off doesn’t helped me).
I noticed it only at one phone (Samsung Galaxy Grand Neo with Android 4.2.2). Can someone explain why it’s happening?
Best regards.