Weird shadow lines on all 3d models

In the image above, I’m getting these weird shadow lines. It’s not just with my models it’s even with default cylinder models. I’m using Blender however, I think the problem is Unity related since it even happens with the default blender models. These lines aren’t set on the model like what would happen with a weird seam in the model’s geometry, these lines stay on the model but move and always face the camera. Any ideas what I could do to get rid of this?

I fixed it by turning off the “Screen Space Ambient Occlusion” render feature.