In the image above, I’m getting these weird shadow lines. It’s not just with my models it’s even with default cylinder models. I’m using Blender however, I think the problem is Unity related since it even happens with the default blender models. These lines aren’t set on the model like what would happen with a weird seam in the model’s geometry, these lines stay on the model but move and always face the camera. Any ideas what I could do to get rid of this?