
ok so idk what is happening with my fps arms mesh. The texture is fine and everything. This seems to be a problem on the arm mesh i cant understand… If someone recognize this weird shadows, please respond!

ok so idk what is happening with my fps arms mesh. The texture is fine and everything. This seems to be a problem on the arm mesh i cant understand… If someone recognize this weird shadows, please respond!
You can try going to Project Settings > Quality > and play around with the Shadows section
Check the normals on your player’s mesh. The normals might be facing in weird directions, but honestly I don’t know how that would ever happen or even if it’s actually possible.