Hi , i am facing this problem that i’ve been trying to solve for 2 days now.
So i am doing your good ol’ upper body - lower body mask layers , nothing special there , got the ybot model from mixamo and got a running and a “casting-spell” animation in order to do the casting while running animation and here’s where the problem shows.
as you can see whenever i start the running animation on its own things are fine , but as soon as i cast a spell things get out of sync , its like as if there’s a rotation offset being added after everytime i play the animation, and as you can see once i reset and start walking normally things get back to normal.
note that the offset thing DOES NOT happen when i remove the mask.
Things i tried to fix the issue :
- setting the rig to humanoid
- setting the rig to generic
- modifying the mask i used
- checking the model is in T-pose
- modifying the root of the rig ( tried to set it to hips and spine )
any kind of help would be appreciated here