Weird shape key texture bug?

I have imported in some animations and a shape key for the character blinking. Whenever he blinks some parts of the model lights up. I have no idea why it’s doing this, is it a bug or some check box I need to click somewhere?

(Figured it out had to uncheck the box called create blend shape normals.)

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Thank you for editing with fix! I was having the same issue a few moments ago, unchecked normals and its good now!