Weird Speeds on Scene Load Up

Hello, I am making a 2D game in Unity Version 2022.3.4f1. I’ve been having an issue with whenever I load a scene from one scene, when it loads, all objects move at a different speed other than what it should be at and changing it either in the inspector or directly in the code doesnt change it. It is also not consistent in whether it goes faster or slower than it should be and changes every time. This occurs both when I load a scene on collision with an object and when keys are pressed. Am I missing something or did I mess up a setting or what?