I bought a Razer blade 15(2020 early version) laptop computer for Unity game development. Everthing from windows 10 to Unity software is new installation. I didn’t make any special setup. The weird thing is when I create 3d objects and materials in Unity, everything looks over bright and there are weird lighting and reflections intensity on materials using standard shader. I have nerver met this before.
Anyone has any idea help me out? Thank you.