Weird transparency (Alpha from Grayscale) in Texture imported directly from Internet

Hi, I don’t know how can I solve this, but if I download an image from Internet, and I import it into Unity (directly), and I apply “Alpha from Grayscale” & “Alpha is transparent” properties my texture gets weird, example:

I have this image of an accorn…

accorn

When I import this image into Unity it looks like:

accorn2

If I set to true this two options…

options

And apply, the image looks like this:

accorn3

So, I want to know if there is an easy way (without photoshop, or any external tool) to make the image look like the original?

Thanks in advance.

Bye. :slight_smile:

Hii,

Try giving it the following mentioned properties:
[37412-screen+shot+2014-12-22+at+10.12.30+am.png|37412]