Weird transparency (Alpha from Grayscale) in Texture imported directly from Internet

Hi, I don’t know how can I solve this, but if I download an image from Internet, and I import it into Unity (directly), and I apply “Alpha from Grayscale” & “Alpha is transparent” properties my texture gets weird, example:

I have this image of an accorn…


When I import this image into Unity it looks like:


If I set to true this two options…


And apply, the image looks like this:


So, I want to know if there is an easy way (without photoshop, or any external tool) to make the image look like the original?

Thanks in advance.

Bye. :slight_smile:


Try giving it the following mentioned properties: