Hello,
I wanted to create a new 3D text in my project. Here is what I did so far:
- Imported georgia.ttf
- Changed font size to 90
- Selected font in project view, then chose “Game Object>Create Other>3D Text”
- If I select the 3D text now and check shader settings in inspector, I can not change them. The shader option is greyed out. It shows the default shader, which I don’t want, because I need to custom one, that draws text behind objects.
I’m not sure if this is a unity 2.5 thing, I just remember, that I used to create a custom 3D text that way in the previous unity version and it worked just fine.
Any help would be appreciated! Thanks in advance. Maybe I missed something?