Weird: Unity 2.5 - can't change 3D Text shader

Hello,

I wanted to create a new 3D text in my project. Here is what I did so far:

  1. Imported georgia.ttf
  2. Changed font size to 90
  3. Selected font in project view, then chose “Game Object>Create Other>3D Text”
  4. If I select the 3D text now and check shader settings in inspector, I can not change them. The shader option is greyed out. It shows the default shader, which I don’t want, because I need to custom one, that draws text behind objects.

I’m not sure if this is a unity 2.5 thing, I just remember, that I used to create a custom 3D text that way in the previous unity version and it worked just fine.

Any help would be appreciated! Thanks in advance. Maybe I missed something?

same problem here, in 2.1 it worked, in 2.5 shader-changing is disabled

OK, so I’m not alone. Is it a bug then? Thinking about re-installing 2.1. Anybody got a solution???

Thanks.

Yes, it’s a 2.5 thing…I’m not sure if it’s a bug or by design, but you can get around it by making your own material and using that instead of the default generated material.

–Eric