Weird Unity 2D Graphical Issue

My scene should look like this,

But when testing on two tablets (Samsung Tab 2 7.0 and an iPad Gen 3) it looks like this:

On other phones and tablets that I’ve tested on so far, everything looks how it should. So what gives?


After further research this morning, I found my answer! In case anybody else has the same issue, disabling mipmap generation on the affected assets worked like a charm for me.