hehe
first learn everything from below link and you will know the answer to 80% of your questions
with code
Thereās no reason to try to help people that clearly didnāt even do a single google search
Yes, Iāve started coming to this conclusion as well. These people have no interest in learning as can be seen by the fact that they skipped the āLearnā button and instead went for the āCommunityā button followed by the āForumsā button.
They donāt want to be directed to the learning resources or they would have gone there themselves.
Still amazing how playing games make people believe that creating games is as easy.
you aint sitting i my house that you know i didnāt search the web;;i did
thanks
I know what playing a game and making it is
Like developing game, knowing how to make a worthwhile search is an art in itself. If I were to make a search for āWant a Menuā, it wouldnāt be very useful. It would be even worse with the spelling you used in the title as that turns up a definition.
http://blog.hubspot.com/blog/tabid/6307/bid/1264/12-Quick-Tips-To-Search-Google-Like-An-Expert.aspx
Some of the suggestions in that link are kinda useless (namely the bottom ones), but the top ones are pretty handy.
Thanks!! ![]()
āLearnā section. 12 oāclock.
We all start somewhere. Maybe they just really want someoneās errant opinion over Unityās documentation ![]()
Iām still confused by how people thinking creating a game is hard. Something original is hard, something worth selling is hard⦠but making a āgameā is easy
I made tic-tac-toe in C 2 days ago, it only took like 10 minutes.
WAT???
āI know playing a making what it is know gameā - blastingtyres, 2014
yeah but he was actually talking about making a game.
tomato-tomato game-game, tic-tac-toe has solid and competitive gameplay haha. Not everyone can be John Carmack, but there are good ideas in each of us that we can execute well if we can translate those ideas into game mechanics.
Hereās something from a game dev class (C & SDL 1.2 only) Iām taking: āIf you think you have a good idea, try to make a card game out of it. Itās better for laying out your ideas and rapidly prototyping gameplay mechanics.ā Of course, only if your game could translate well as a card game. But he demonstrated that by showing us starcraft as a card game⦠so Iāve seen the potential in doing this.
A card game would also be easy to make in Unity with both the new and old GUI systems ![]()