What am I doing wrong? (Scripting question)

Hello all, I’ve had this problem for about a week, and I’ve gone through the youtube tutorial I found multi-able times, and I can’t figure out what I did wrong. Here’s the three tutorials I went through just incase that helps: 5. Unity3D How to make a game like Call of Duty - Multiplayer Spawn - YouTube , 6. Unity 3D how to make a game like Call of Duty - Teams - YouTube and 7. unity 3d how to make a game like Call of Duty - Setting up the scripts - YouTube

Here’s the script I have:

#pragma strict

var Connection : boolean = false;

var RedPlayer : GameObject;
var BluePlayer : GameObject;

var CurTeam : String = "";
var Dead : boolean = true;

var SpawnPointRed : GameObject;
var SpawnPointBlue : GameObject;

var CenterW : float;
var CenterH : float;

function Start ()
{
    CurTeam = "";
    CenterW = Screen.width / 2 - 150;
    CenterH = Screen.height / 2 - 80;
}

function OnGUI () 
{
if(Network.peerType == NetworkPeerType.Disconnected)
{
    Connection = false;
}
else
{
    Connection = true;
}

if(Connection == true)
{

    if(CurTeam == "")
    {
        GUI.Box(Rect(CenterW, CenterH, 300, 160,"Select a Team"));
        if(GUI.Button(Rect(CenterW + 5, CenterH + 20, 290, 65),"Red Team"))
        {
            Network.Instantiate(RedPlayer,SpawnPointRed.transform.position, transform.rotation, 0);
            CurTeam = "Red";
            Dead = false;
        }
        if(GUI.Button(Rect(CenterW + 5, CenterH + 90, 290, 65),"Blue Team"))
        {
            Network.Instantiate(BluePlayer,SpawnPointBlue.transform.position, transform.rotation, 0);
            CurTeam = "Blue";
            Dead = false;
        }
    }
    else
    {
    if(Dead == true)
    {
         GUI.Box(Rect(CenterW, CenterH, 300, 160,"Select a Team"));
         if(GUI.Button(Rect(CenterW + 5, CenterH + 20, 290, 130),"Respawn"))
         {
              if(CurTeam == "Red")
              {
                  Network.Instantiate(RedPlayer,SpawnPointRed.transform.position, transform.rotation, 0);
                  Dead = false;
              }
              if(CurTeam == "Blue")
              {
                  Network.Instantiate(BluePlayer,SpawnPointBlue.transform.position, transform.rotation, 0);
                  Dead = false;
              }
         }
    }
    }
}
}

Lines 40 and 58 are coming up in the Console as having errors. Included are pictures of the selected lines, and of the console.

alt text

alt text

alt text

Any and all help is appreciated :slight_smile:

//Mistake
GUI.Box(Rect(CenterW, CenterH, 300, 160,“Select a Team”));

//Correction
GUI.Box(Rect(CenterW, CenterH, 300, 160),"Select a Team"));