I need help with this i dont know what im doing wrong
var speed = 3.0;
var rotateSpeed = 3.0
function Update ()
{
var controller : CharacterController = GetComponent(CharacterController);
// Rotate around y - axis
transform.Rotate(0. Input.GetAxis ("Horizonal") * rotateSpeed, 0);
// Move forward / backward
var forward = transform.TransformDirection(Vector3.forward);
var curSpeed = speed * Input.GetAxis ("Vertical");
controller.SimpleMove(forward * curSpeed);
}
@script RequireComponent(CharacterController)