I occasionally encounter crashes related to ECB playback in standalone builds. Often these are hard to reproduce in editor. What are the recommended approaches to diagnosing these issues?
In editor, enabling entities journaling often produces more useful error messages. Can this be enabled in standalone builds?
I noticed there’s an internal ENABLE_PRE_PLAYBACK_VALIDATION option that might identify issues prior to playback, is there a way of enabling this option in standalone builds?
It would be helpful to know which entity command buffer the error was occurring in. I make extensive use of the EntityCommandBuffersystem singletons. It would be helpful if there was a way for me to identify which ECB singleton the crash was occurring in.