What are special YAML GameManagers for?

I recognized, that there are several YAML IDs reserved for different GameManagers. I also know that if one creates a class named GameManager and attaches it as component it shows a cog instead of the script icon.

Is there any documentation on those managers? If reserved in YAML, they must be important. looks like there has been some thoughts put into how to construct a game one could use.

Is there any documentation on those
managers? If reserved in YAML, they
must be important. looks like there
has been some thoughts put into how to
construct a game one could use.

You can find the ID list here and a description of the YAML file described here… and finally an example here. You can