What code/assets should I use for 2D apps?

So I plan on making some 2D apps currently with Unity. I have a couple ideas, and am exited to work on them. Now, I have a few main questions…

  1. What should I use for scripting? I was working towards learning C++ when I realized I can’t use that with Unity. I have no C# experience and a little experience with Javascript (which I’ve heard Untiy’s JS is different, so have been looking up video tutorials along with a nice one I found on the forums.) So basically, for making simple 2D games should I learning Unity’s JS or should I learn C#?

  2. was going to use this guide some… สล็อตเว็บตรง ไม่ผ่านเอเย่นต์ เว็บสล็อต อันดับ 1 ของประเทศไทย due to the fact I have no money to spend :stuck_out_tongue: is this a good place for a noob like me to start? Any other suggestions regarding free tools I should use to make it easier?

Thanks for your time, sorry if some of this has already been answered somewhat somewhere but I honestly have been Googling stuff for a good solid three days.

1.) Really doesn’t matter. Some people find Javascript/Unityscript “easier”, but that’s mainly because it’s more forgiving of sloppy code (which can then come back to haunt you later on). C# is regarded as a more “professional” choice. There’s plenty of examples for both languages, so just choose one and stick to it.

2.) Never heard of that particular guide, but there are a ton of resources out there. You might want to be aware of the fact that Unity 4.3 (the next version, currently in beta) provides a radical overhaul of the inbuilt 2d features, so you might want to wait for that before committing too much effort learning the “current” way of doing 2d stuff…