I keep getting this error… and it always says “Compilation failed because the compiler couldn’t be executed!” too. Please help.
Could not start compilationWin32Exception: ApplicationName=‘“C:/Users/Lauren/Desktop/N64 ROM’s/Super Mario Bros/srthhhhhhhyl/unity/Editor/Data/Mono\bin\mono.exe”’, CommandLine=‘“C:/Users/Lauren/Desktop/N64 ROM’s/Super Mario Bros/srthhhhhhhyl/unity/Editor/Data/Mono\lib/mono/unity\smcs.exe” @Temp/UnityTempFile-b7c994db685231e4e812fe05644e8391’, CurrentDirectory=‘C:/Users/Lauren/Documents/New Unity Project 1/Assets/…’
System.Diagnostics.Process.Start_noshell (System.Diagnostics.ProcessStartInfo startInfo, System.Diagnostics.Process process)
System.Diagnostics.Process.Start_common (System.Diagnostics.ProcessStartInfo startInfo, System.Diagnostics.Process process)
System.Diagnostics.Process.Start ()
(wrapper remoting-invoke-with-check) System.Diagnostics.Process:Start ()
UnityEditor.Utils.Program.Start () (at C:/BuildAgent/work/7535de4ca26c26ac/Editor/Mono/Utils/Program.cs:30)
UnityEditor.Scripting.Compilers.MonoScriptCompilerBase.StartCompiler (BuildTarget target, System.String compiler, System.Collections.Generic.List1 arguments, Boolean setMonoEnvironmentVariables) (at C:/BuildAgent/work/7535de4ca26c26ac/Editor/Mono/Scripting/Compilers/MonoScriptCompilerBase.cs:32) UnityEditor.Scripting.Compilers.MonoScriptCompilerBase.StartCompiler (BuildTarget target, System.String compiler, System.Collections.Generic.List1 arguments) (at C:/BuildAgent/work/7535de4ca26c26ac/Editor/Mono/Scripting/Compilers/MonoScriptCompilerBase.cs:20)
UnityEditor.Scripting.Compilers.MonoCSharpCompiler.StartCompiler () (at C:/BuildAgent/work/7535de4ca26c26ac/Editor/Mono/Scripting/Compilers/MonoCSharpCompiler.cs:35)
UnityEditor.Scripting.Compilers.ScriptCompilerBase.BeginCompiling () (at C:/BuildAgent/work/7535de4ca26c26ac/Editor/Mono/Scripting/Compilers/ScriptCompilerBase.cs:40)
Okay, well that good news is good but that really sucks. Where do I report the bug? And do you think there's any way to fix it? I've already re installed and everything. :/
– catfriendlygo to help and "report a bug" should be on option on the drop down menu. you can also move all your assets to a new project in case your project has corrupted Library files
– Fornoreason1000