We have a “Playground” scene which takes me roughly 60 seconds to get into after clicking play in the editor. I always assumed it was due to our pool manager and shader setup times etc. I probably spend 2 hours per day waiting for this to load.
I found out my team member loads the same scene (on worse specs) in 5-7 seconds. What could be the cause for this? Is there some settings inside Unity or something else hardware-related I can look at?
I have:
- 32gb RAM
- Intel(R) Core™ i7-9700F CPU @ 3.00GHz
- NVIDIA GeForce GTX 1070
Is my GPU perhaps too old to run large projects? Cus surely an i7 and 32bg ram should be enough?