I get an “unexpected symbols” in this character movement codefor the Roll-A-Ball tutorial! Please help! My code is in C#
using UnityEngine;
using System.Collections;
public class PlayerController : MonoBehaviour
{
void FixedUpdate()
{
float moveHorizontal = Input.getAxis ("Horizontal");
float moveVertical = Input.getAxis("Vertical"):
Vector3 movement = new Vector3(moveHorizontal, 0.0f, moveVertical);
rigidbody.AddForce(movement);
}
}