what did i do wrong?,what did I do wrong

I just wanna him move

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class movejogador : MonoBehaviour {
public float Velocidade;

// Use this for initialization
void Start () {

}

// Update is called once per frame
void Update () {

}
void Moviment () {	float horizontal = Input.GetAxisRaw ("Horizontal");
	float Vertical = Input.GetAxisRaw ("Vertical");

	if (horizontal > 0 || horizontal < 0) {
		transform.Translate (horizontal*Time.deltaTime*Velocidade,0,0);
	}
	if (Vertical > 0 || Vertical < 0) {
		transform.Translate (Vertical*Time.deltaTime*Velocidade, 0, 0);
	} 
}

}
,unity can’t play the game, I just made this script in a sprite

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class movejogador : MonoBehaviour {
public float Velocidade;

// Use this for initialization
void Start () {

}

// Update is called once per frame
void Update () {

}
void Moviment () {	float horizontal = Input.GetAxisRaw ("Horizontal");
	float Vertical = Input.GetAxisRaw ("Vertical");

	if (horizontal > 0 || horizontal < 0) {
		transform.Translate (horizontal*Time.deltaTime*Velocidade,0,0);
	}
	if (Vertical > 0 || Vertical < 0) {
		transform.Translate (Vertical*Time.deltaTime*Velocidade, 0, 0);
	} 
}

}

You have nothing in Update method. Just put there this Moviment();