Basically, I have a big Plane, and I want the user to see a little piece of it at a time using another smaller Plane.
Is this a problem I would use a shader to solve? If so, how?
Basically, I have a big Plane, and I want the user to see a little piece of it at a time using another smaller Plane.
Is this a problem I would use a shader to solve? If so, how?
Yes. Read about Stencil.
An example from Alan for built-in render pipeline:
https://www.alanzucconi.com/2015/12/09/3873/
And through URP RF from Cyanilux
https://twitter.com/Cyanilux/status/1193513267534151680