Beautiful work. Just consider smoothing the camera movement following the player. Also, when I step into a platform I expect that it carry me (without having to walk with it).
I don’t think its right for me to respond in detail. In general note that Asset Store is extremely competitive now, so even low priced assets are hard to sell and people expect a lot for their money!
Hard to tell. I suggest you to look through asset store, searching similar products to a price bias. Care to not choose a high price and later lowering it - customer that paid the first price will feel aggrieved.
Speaking about customers, give them a nice personal support, targeting solving their problem above all (that’s why they bought your product in first place) and slowly you will build to 4 or 5 stars rating.
Thanks man … i will wrok on the platformer bit … and one more qeustion … how much do you think i should sell it for
$10 , $20, $30, $40, $50, $60… i realy confused about this tell me ur opinion
Check other competition within the asset store and then sell around the same ballpark. Normally the cheaper it is the more licenses you will sell; impulse buys.
If it was my product I would sell it for around $5-$10
well, the art work is from kenney assets which you can use in commercial projects … so basicly i have researced a lot about this and it is legall to use it in commerical projects … to make shore i also have contact the asset store team to makes shore and they have said that is okey to use it … So im gona include the art work …
Yeah it’s fine to use in the asset store; I was just wondering what’s all included in your asset. Since the artwork is used so often and widespread the only thing of value in the package is the code. So I was wondering if you where using Kenny assets as placeholders till you make custom ones; which puts more value in the asset since the artwork is original.