What do you think about our prototype of Kintaro ? We will showcase at GDC

Kintaro, the golden child is the story of a wild boy in the forest who become a great samouraï. It’s from japan folklore.

Here is the gameplay video of the prototype we’ve made to show it to publisher at GDC

(the prototype is more about showcase game core mechanics than a final gameplay)

I’ve you’re interested to test this build, just let me know :slight_smile:

Have a nice day,

Ludovic Mahieu
CEO @ Hellion Cat

Visuals (color palette and general aesthetics) are very nice. It looks like you are attempting to mimic Japanese style (kaiga, gadō) art.
There is a very noticeable hitch in the movement of the character when he jumps. Of course you see this - and so will the publisher. Hopefully they can look past that to see the core of the game you will be pitching.

Thank you for your feedback, you’re right : we’ve got somes issues with the animations transitions and the feel of the jump in the game. We will work on it asap.

Indeed we’ve got our inspiration from old japanese printing and game like ‘Okami’. We’ve got a lot of positive feedback about the art style :slight_smile: